Much like War in the Wastes, this project was very much a tech demo to learn how to use unity nav mesh systems and giving the AI different states to tell it when to be defensive, offensive, when to chase you and when it should go for a flag, either its own or yours. It’s got simple and easy to learn mechanics and controls so just about anyone can just hop in and give it a test drive!
Making a nice simple map in blender was good fun, and so was the project overall, with particle effects and all!
The Team!
Just me 🙂
CoolDevBrad




